That being said, the default hotkey setup in Starcraft II is very non-optimal. If you do not already use hotkeys for all commands, you need to learn them right now and never click on any actions that can be triggered by a keyboard key. Your mouse should only be used to select units and issue orders. Starcraft II can be played using a mouse only! Of course, that would be a terrible idea for many reasons. Otherwise, just try to follow this diagram: 2.2 Hotkeys: setup I suggest that your read this article when you have time to kill, it’s very detailed: The Gamer’s Guide to Ergonomics: Your Posture, Chair, Desk, Fingers and everything Else – 1-HP Some of us work all day in front of a computer and come back to play Starcraft II, this means that proper posture is a must. This tip has nothing to do with mechanics or Starcraft II, but it has everything to do with your health and comfort. Fine, let’s get to the good stuff.Ģ.Gaining an edge before starting the game: a proper game setup 2.1 Ergonomics You are reading this guide to get an edge against your equally discouraged opponent. Now, most of you already know all that stuff of course. Furthermore, the matchmaking system is very well designed and will find opponents of similar skill to yours. The redeeming factor for Starcraft II that makes the game actually playable for novice players, is that despite the fact everything about playing it is so demanding, as a 1 player versus 1 player game, you are playing against another human that is struggling just as you are. No? I like your style! Keep reading as well! Oh yeah, you are also alone, and thus you can’t rely on any team mates when things go south. The few specs of information that can be gleaned must be interpreted on the fly using a very vast game knowledge that must be learned through theory and experience. Add the fact that unlike other high skill ceiling games like chess or go, each player always has a partial (or sometimes non-existent) view of what the opposite player does. The difficulty of Starcraft II comes in part from an extremely complex mechanical requirement to even have a barely functioning army and economy, coupled with a break neck pace that needs to be maintained by the player. It is part of a select club of games where the skill ceiling is actually not attainable by humans, no matter how good they are or how much they practice. Starcraft II is one of the most uncompromisingly difficult and demanding game in existence. Thank you for taking the time to read this guide and without further ado, the guide itself. Others will offer more advanced guides for players that strive to master the game, but not me! What I will list in this guide is a series of things that can be ALL incorporated in your play and will let you have a good fundamental understanding of the mechanical requirements of the game. This guide will focus on listing mechanics and tricks that are easily reproducible for the common mortals like us casual ladder heroes. I am going to base these guides on my personal experience and share the little bits of knowledge that have helped me improve my game sufficiently to make it through the bottom leagues and play at a level where I can explore a lot more of what Starcraft 2 has to offer. I am personally a very mediocre diamond league player and I vividly remember the pains of trying to crawl through lower leagues. I am Psychotikah and I wish to offer everyone this beginner’s guide for the usage of the newer or older Starcraft II players that feel stuck in their development. The game or map or game type lends itself more to certain playstyles.Salutation to all Fever clan members or Starcraft 2 enthusiasts. which really, is just another part of playing well It is true though that some people seem to tilt towards one or the other more, which is also why you'll see certain types of players who are more fond of say, War3 than the elder TA, or prefer certain maps or gametypes. Iow, you don't micro your units, heroes, powers, and stances excessively to eke out every last bit of effectiveness from each company and unit, but you expand relentlessly, hold and control buildings the bulk of the game, constantly pressure your opponent with troops, and win by using the right stuff in the right place at the right time In this game, winning via macro means you're winning via econ, map control, hitting your opponents weak spots, and superior unit choices and upgrades at the right times. However, BFME2 is really a bit too small to think excessively about strategy beyond what general path you're going to take unit wise, and how you're going to attack the map or your opponent at any given time.
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